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A great read.

It's a problem with two sides.

One is that we are trying to centre the meaning of a medium in some single part of it, while what we need is a holistic picture. The same problem is present in literature. Instead of trying to craft profound meaning conveyed throughout the entire text, some authors turn writing into a hunt for a perfect quote, forcing characters to utter pretentious gibberish or uttering it themselves.

The other side is mimicking a separate medium. A problem often found in videogames. In developer's attempts to make their games look like cinema, they lose much of the medium's interactive depth.

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That's a v.interesting point re videogames - I hadn't thought about it like that before. Thanks!

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